pub struct LightClientStateUpdateVote2<TYPES: NodeType> {
pub epoch: TYPES::Epoch,
pub light_client_state: LightClientState,
pub next_stake_table_state: StakeTableState,
pub signature: <TYPES::StateSignatureKey as StateSignatureKey>::StateSignature,
pub v2_signature: <TYPES::StateSignatureKey as StateSignatureKey>::StateSignature,
pub auth_root: FixedBytes<32>,
pub signed_state_digest: CircuitField,
}Expand description
Type for light client state update vote
Fields§
§epoch: TYPES::EpochThe epoch number
light_client_state: LightClientStateThe light client state
next_stake_table_state: StakeTableStateThe next stake table state
signature: <TYPES::StateSignatureKey as StateSignatureKey>::StateSignatureThe signature to the light client state
v2_signature: <TYPES::StateSignatureKey as StateSignatureKey>::StateSignatureThe signature to the light client V2 state
auth_root: FixedBytes<32>The auth root
signed_state_digest: CircuitFieldThe signed state digest used for LCV3
WARN: this field cannot be trusted, you need to verify that it’s consistent with other fields in this struct.
It’s here because it’s hard to derive in the implementation of LightClientStateUpdateVoteAccumulator.
Implementations§
Source§impl<TYPES: NodeType> LightClientStateUpdateVote2<TYPES>
impl<TYPES: NodeType> LightClientStateUpdateVote2<TYPES>
pub fn to_vote(self) -> LightClientStateUpdateVote<TYPES>
Trait Implementations§
Source§impl<TYPES: Clone + NodeType> Clone for LightClientStateUpdateVote2<TYPES>
impl<TYPES: Clone + NodeType> Clone for LightClientStateUpdateVote2<TYPES>
Source§fn clone(&self) -> LightClientStateUpdateVote2<TYPES>
fn clone(&self) -> LightClientStateUpdateVote2<TYPES>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<'de, TYPES: NodeType> Deserialize<'de> for LightClientStateUpdateVote2<TYPES>where
TYPES::Epoch: Deserialize<'de>,
impl<'de, TYPES: NodeType> Deserialize<'de> for LightClientStateUpdateVote2<TYPES>where
TYPES::Epoch: Deserialize<'de>,
Source§fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
fn deserialize<__D>(__deserializer: __D) -> Result<Self, __D::Error>where
__D: Deserializer<'de>,
Deserialize this value from the given Serde deserializer. Read more
Source§impl<TYPES: PartialEq + NodeType> PartialEq for LightClientStateUpdateVote2<TYPES>
impl<TYPES: PartialEq + NodeType> PartialEq for LightClientStateUpdateVote2<TYPES>
Source§fn eq(&self, other: &LightClientStateUpdateVote2<TYPES>) -> bool
fn eq(&self, other: &LightClientStateUpdateVote2<TYPES>) -> bool
Tests for
self and other values to be equal, and is used by ==.Source§impl<TYPES: NodeType> Serialize for LightClientStateUpdateVote2<TYPES>
impl<TYPES: NodeType> Serialize for LightClientStateUpdateVote2<TYPES>
impl<TYPES: Eq + NodeType> Eq for LightClientStateUpdateVote2<TYPES>
impl<TYPES: NodeType> StructuralPartialEq for LightClientStateUpdateVote2<TYPES>
Auto Trait Implementations§
impl<TYPES> Freeze for LightClientStateUpdateVote2<TYPES>where
<TYPES as NodeType>::Epoch: Freeze,
<<TYPES as NodeType>::StateSignatureKey as StateSignatureKey>::StateSignature: Freeze,
impl<TYPES> RefUnwindSafe for LightClientStateUpdateVote2<TYPES>where
<TYPES as NodeType>::Epoch: RefUnwindSafe,
<<TYPES as NodeType>::StateSignatureKey as StateSignatureKey>::StateSignature: RefUnwindSafe,
impl<TYPES> Send for LightClientStateUpdateVote2<TYPES>
impl<TYPES> Sync for LightClientStateUpdateVote2<TYPES>
impl<TYPES> Unpin for LightClientStateUpdateVote2<TYPES>where
<TYPES as NodeType>::Epoch: Unpin,
<<TYPES as NodeType>::StateSignatureKey as StateSignatureKey>::StateSignature: Unpin,
impl<TYPES> UnwindSafe for LightClientStateUpdateVote2<TYPES>where
<TYPES as NodeType>::Epoch: UnwindSafe,
<<TYPES as NodeType>::StateSignatureKey as StateSignatureKey>::StateSignature: UnwindSafe,
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