pub struct NetworkEventTaskState<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES>> {
pub network: Arc<NET>,
pub view: TYPES::View,
pub epoch: Option<TYPES::Epoch>,
pub membership_coordinator: EpochMembershipCoordinator<TYPES>,
pub storage: S,
pub storage_metrics: Arc<StorageMetricsValue>,
pub consensus: OuterConsensus<TYPES>,
pub upgrade_lock: UpgradeLock<TYPES, V>,
pub transmit_tasks: BTreeMap<TYPES::View, Vec<JoinHandle<()>>>,
pub epoch_height: u64,
pub id: u64,
}
Expand description
network event task state
Fields§
§network: Arc<NET>
comm network
view: TYPES::View
view number
epoch: Option<TYPES::Epoch>
epoch number
membership_coordinator: EpochMembershipCoordinator<TYPES>
network memberships
storage: S
Storage to store actionable events
storage_metrics: Arc<StorageMetricsValue>
Storage metrics
consensus: OuterConsensus<TYPES>
Shared consensus state
upgrade_lock: UpgradeLock<TYPES, V>
Lock for a decided upgrade
transmit_tasks: BTreeMap<TYPES::View, Vec<JoinHandle<()>>>
map view number to transmit tasks
epoch_height: u64
Number of blocks in an epoch, zero means there are no epochs
id: u64
Node’s id
Implementations§
Source§impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES> + 'static> NetworkEventTaskState<TYPES, V, NET, S>
impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES> + 'static> NetworkEventTaskState<TYPES, V, NET, S>
Sourcepub async fn handle(&mut self, event: Arc<HotShotEvent<TYPES>>)
pub async fn handle(&mut self, event: Arc<HotShotEvent<TYPES>>)
Handle the given event.
Returns the completion status.
Sourceasync fn handle_vid_disperse_proposal(
&self,
vid_proposal: Proposal<TYPES, VidDisperse<TYPES>>,
sender: &<TYPES as NodeType>::SignatureKey,
) -> Option<HotShotTaskCompleted>
async fn handle_vid_disperse_proposal( &self, vid_proposal: Proposal<TYPES, VidDisperse<TYPES>>, sender: &<TYPES as NodeType>::SignatureKey, ) -> Option<HotShotTaskCompleted>
handle VidDisperseSend
Sourceasync fn maybe_record_action(
maybe_action: Option<HotShotAction>,
storage: S,
consensus: OuterConsensus<TYPES>,
view: <TYPES as NodeType>::View,
epoch: Option<<TYPES as NodeType>::Epoch>,
) -> Result<(), ()>
async fn maybe_record_action( maybe_action: Option<HotShotAction>, storage: S, consensus: OuterConsensus<TYPES>, view: <TYPES as NodeType>::View, epoch: Option<<TYPES as NodeType>::Epoch>, ) -> Result<(), ()>
Record HotShotAction
if available
Sourcepub fn cancel_tasks(&mut self, view: TYPES::View)
pub fn cancel_tasks(&mut self, view: TYPES::View)
Cancel all tasks for previous views
Sourceasync fn parse_event(
&mut self,
event: Arc<HotShotEvent<TYPES>>,
maybe_action: &mut Option<HotShotAction>,
) -> Option<(<TYPES as NodeType>::SignatureKey, MessageKind<TYPES>, TransmitType<TYPES>)>
async fn parse_event( &mut self, event: Arc<HotShotEvent<TYPES>>, maybe_action: &mut Option<HotShotAction>, ) -> Option<(<TYPES as NodeType>::SignatureKey, MessageKind<TYPES>, TransmitType<TYPES>)>
Parses a HotShotEvent
and returns a tuple of: (sender’s public key, MessageKind
, TransmitType
)
which will be used to create a message and transmit on the wire.
Returns None
if the parsing result should not be sent on the wire.
Handles the VidDisperseSend
event separately using a helper method.
Sourceasync fn spawn_transmit_task(
&mut self,
message_kind: MessageKind<TYPES>,
maybe_action: Option<HotShotAction>,
transmit: TransmitType<TYPES>,
sender: TYPES::SignatureKey,
)
async fn spawn_transmit_task( &mut self, message_kind: MessageKind<TYPES>, maybe_action: Option<HotShotAction>, transmit: TransmitType<TYPES>, sender: TYPES::SignatureKey, )
Creates a network message and spawns a task that transmits it on the wire.
Trait Implementations§
Source§impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES> + 'static> TaskState for NetworkEventTaskState<TYPES, V, NET, S>
impl<TYPES: NodeType, V: Versions, NET: ConnectedNetwork<TYPES::SignatureKey>, S: Storage<TYPES> + 'static> TaskState for NetworkEventTaskState<TYPES, V, NET, S>
Source§type Event = HotShotEvent<TYPES>
type Event = HotShotEvent<TYPES>
Source§fn handle_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
event: Arc<Self::Event>,
_sender: &'life1 Sender<Arc<Self::Event>>,
_receiver: &'life2 Receiver<Arc<Self::Event>>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
fn handle_event<'life0, 'life1, 'life2, 'async_trait>(
&'life0 mut self,
event: Arc<Self::Event>,
_sender: &'life1 Sender<Arc<Self::Event>>,
_receiver: &'life2 Receiver<Arc<Self::Event>>,
) -> Pin<Box<dyn Future<Output = Result<()>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
'life1: 'async_trait,
'life2: 'async_trait,
Source§fn cancel_subtasks(&mut self)
fn cancel_subtasks(&mut self)
Auto Trait Implementations§
impl<TYPES, V, NET, S> Freeze for NetworkEventTaskState<TYPES, V, NET, S>
impl<TYPES, V, NET, S> !RefUnwindSafe for NetworkEventTaskState<TYPES, V, NET, S>
impl<TYPES, V, NET, S> Send for NetworkEventTaskState<TYPES, V, NET, S>
impl<TYPES, V, NET, S> Sync for NetworkEventTaskState<TYPES, V, NET, S>
impl<TYPES, V, NET, S> Unpin for NetworkEventTaskState<TYPES, V, NET, S>
impl<TYPES, V, NET, S> !UnwindSafe for NetworkEventTaskState<TYPES, V, NET, S>
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