pub struct CompatNetwork<A, TYPES: NodeType> {
cliquenet: Cliquenet<TYPES::SignatureKey>,
fallback: A,
use_cliquenet: Arc<AtomicBool>,
upgrade_lock: Arc<OnceLock<UpgradeLock<TYPES>>>,
}Expand description
Compatibility network.
Uses either a fallback network (any impl of ConnectedNetwork), or else
Cliquenet once the protocol has been upgraded to CLIQUENET_VERSION.
Receiving listens on both networks simultaneously so that messages arriving on either side are never lost. Sending is routed to the active network only.
Fields§
§cliquenet: Cliquenet<TYPES::SignatureKey>§fallback: A§use_cliquenet: Arc<AtomicBool>§upgrade_lock: Arc<OnceLock<UpgradeLock<TYPES>>>Implementations§
Source§impl<A, TYPES> CompatNetwork<A, TYPES>where
TYPES: NodeType,
impl<A, TYPES> CompatNetwork<A, TYPES>where
TYPES: NodeType,
pub async fn new(cliquenet: Cliquenet<TYPES::SignatureKey>, fallback: A) -> Self
pub fn cliquenet(&self) -> &Cliquenet<TYPES::SignatureKey>
pub fn fallback(&self) -> &A
pub fn set_upgrade_lock(&self, lock: UpgradeLock<TYPES>)
pub fn use_cliquenet(&self)
pub fn is_cliquenet(&self) -> bool
fn maybe_switch_to_cliquenet(&self, view: ViewNumber)
Trait Implementations§
Source§impl<A: Clone, TYPES: Clone + NodeType> Clone for CompatNetwork<A, TYPES>where
TYPES::SignatureKey: Clone,
impl<A: Clone, TYPES: Clone + NodeType> Clone for CompatNetwork<A, TYPES>where
TYPES::SignatureKey: Clone,
Source§fn clone(&self) -> CompatNetwork<A, TYPES>
fn clone(&self) -> CompatNetwork<A, TYPES>
Returns a duplicate of the value. Read more
1.0.0 · Source§fn clone_from(&mut self, source: &Self)
fn clone_from(&mut self, source: &Self)
Performs copy-assignment from
source. Read moreSource§impl<A, TYPES> ConnectedNetwork<<TYPES as NodeType>::SignatureKey> for CompatNetwork<A, TYPES>
impl<A, TYPES> ConnectedNetwork<<TYPES as NodeType>::SignatureKey> for CompatNetwork<A, TYPES>
Source§fn broadcast_message<'life0, 'async_trait>(
&'life0 self,
v: ViewNumber,
m: Vec<u8>,
t: Topic,
d: BroadcastDelay,
) -> Pin<Box<dyn Future<Output = Result<(), NetworkError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn broadcast_message<'life0, 'async_trait>(
&'life0 self,
v: ViewNumber,
m: Vec<u8>,
t: Topic,
d: BroadcastDelay,
) -> Pin<Box<dyn Future<Output = Result<(), NetworkError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
broadcast message to some subset of nodes
blocking
Source§fn da_broadcast_message<'life0, 'async_trait>(
&'life0 self,
v: ViewNumber,
m: Vec<u8>,
recipients: Vec<TYPES::SignatureKey>,
d: BroadcastDelay,
) -> Pin<Box<dyn Future<Output = Result<(), NetworkError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn da_broadcast_message<'life0, 'async_trait>(
&'life0 self,
v: ViewNumber,
m: Vec<u8>,
recipients: Vec<TYPES::SignatureKey>,
d: BroadcastDelay,
) -> Pin<Box<dyn Future<Output = Result<(), NetworkError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
broadcast a message only to a DA committee
blocking
Source§fn direct_message<'life0, 'async_trait>(
&'life0 self,
v: ViewNumber,
m: Vec<u8>,
recipient: TYPES::SignatureKey,
) -> Pin<Box<dyn Future<Output = Result<(), NetworkError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn direct_message<'life0, 'async_trait>(
&'life0 self,
v: ViewNumber,
m: Vec<u8>,
recipient: TYPES::SignatureKey,
) -> Pin<Box<dyn Future<Output = Result<(), NetworkError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Sends a direct message to a specific node
blocking
Source§fn recv_message<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<u8>, NetworkError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn recv_message<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = Result<Vec<u8>, NetworkError>> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Receive one or many messages from the underlying network. Read more
Source§fn update_view<'life0, 'async_trait, U>(
&'life0 self,
v: ViewNumber,
e: Option<EpochNumber>,
m: EpochMembershipCoordinator<U>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
U: NodeType<SignatureKey = TYPES::SignatureKey> + 'async_trait,
Self: 'async_trait,
'life0: 'async_trait,
fn update_view<'life0, 'async_trait, U>(
&'life0 self,
v: ViewNumber,
e: Option<EpochNumber>,
m: EpochMembershipCoordinator<U>,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
U: NodeType<SignatureKey = TYPES::SignatureKey> + 'async_trait,
Self: 'async_trait,
'life0: 'async_trait,
Update view can be used for any reason, but mostly it’s for canceling tasks,
and looking up the address of the leader of a future view.
Source§fn wait_for_ready<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
fn wait_for_ready<'life0, 'async_trait>(
&'life0 self,
) -> Pin<Box<dyn Future<Output = ()> + Send + 'async_trait>>where
Self: 'async_trait,
'life0: 'async_trait,
Blocks until the network is successfully initialized
Source§fn shut_down<'a, 'b>(&'a self) -> BoxSyncFuture<'b, ()>where
Self: 'b,
'a: 'b,
fn shut_down<'a, 'b>(&'a self) -> BoxSyncFuture<'b, ()>where
Self: 'b,
'a: 'b,
Blocks until the network is shut down
Source§fn vid_broadcast_message<'life0, 'async_trait>(
&'life0 self,
messages: HashMap<K, (ViewNumber, Vec<u8>)>,
) -> Pin<Box<dyn Future<Output = Result<(), NetworkError>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
fn vid_broadcast_message<'life0, 'async_trait>(
&'life0 self,
messages: HashMap<K, (ViewNumber, Vec<u8>)>,
) -> Pin<Box<dyn Future<Output = Result<(), NetworkError>> + Send + 'async_trait>>where
'life0: 'async_trait,
Self: 'async_trait,
send messages with vid shares to its recipients
blocking
Source§fn queue_node_lookup(
&self,
_: ViewNumber,
_: K,
) -> Result<(), TrySendError<Option<(ViewNumber, K)>>>
fn queue_node_lookup( &self, _: ViewNumber, _: K, ) -> Result<(), TrySendError<Option<(ViewNumber, K)>>>
queues lookup of a node Read more
Source§fn is_primary_down(&self) -> bool
fn is_primary_down(&self) -> bool
Is primary network down? Makes sense only for combined network
Source§impl<T, A> TestableNetworkingImplementation<T> for CompatNetwork<A, T>
Available on crate feature hotshot-testing only.
impl<T, A> TestableNetworkingImplementation<T> for CompatNetwork<A, T>
Available on crate feature
hotshot-testing only.Source§fn generator(
nodes: usize,
num_bootstrap: usize,
network_id: usize,
da_committee_size: usize,
reliability_config: Option<Box<dyn NetworkReliability>>,
secondary_network_delay: Duration,
connect_infos: &mut HashMap<T::SignatureKey, PeerConnectInfo>,
) -> AsyncGenerator<Arc<Self>>
fn generator( nodes: usize, num_bootstrap: usize, network_id: usize, da_committee_size: usize, reliability_config: Option<Box<dyn NetworkReliability>>, secondary_network_delay: Duration, connect_infos: &mut HashMap<T::SignatureKey, PeerConnectInfo>, ) -> AsyncGenerator<Arc<Self>>
generates a network given an expected node count
Auto Trait Implementations§
impl<A, TYPES> Freeze for CompatNetwork<A, TYPES>where
A: Freeze,
impl<A, TYPES> !RefUnwindSafe for CompatNetwork<A, TYPES>
impl<A, TYPES> Send for CompatNetwork<A, TYPES>where
A: Send,
impl<A, TYPES> Sync for CompatNetwork<A, TYPES>where
A: Sync,
impl<A, TYPES> Unpin for CompatNetwork<A, TYPES>where
A: Unpin,
impl<A, TYPES> !UnwindSafe for CompatNetwork<A, TYPES>
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