pub struct NodeState {
pub node_id: u64,
pub chain_config: ChainConfig,
pub l1_client: L1Client,
pub state_catchup: Arc<dyn StateCatchup>,
pub genesis_header: GenesisHeader,
pub genesis_state: ValidatedState,
pub l1_genesis: Option<L1BlockInfo>,
pub coordinator: EpochMembershipCoordinator<SeqTypes>,
pub epoch_height: Option<u64>,
pub upgrades: BTreeMap<Version, Upgrade>,
pub current_version: Version,
}
Expand description
Represents the immutable state of a node.
For mutable state, use ValidatedState
.
Fields§
§node_id: u64
§chain_config: ChainConfig
§l1_client: L1Client
§state_catchup: Arc<dyn StateCatchup>
§genesis_header: GenesisHeader
§genesis_state: ValidatedState
§l1_genesis: Option<L1BlockInfo>
§coordinator: EpochMembershipCoordinator<SeqTypes>
§epoch_height: Option<u64>
§upgrades: BTreeMap<Version, Upgrade>
Map containing all planned and executed upgrades.
Currently, only one upgrade can be executed at a time. For multiple upgrades, the node needs to be restarted after each upgrade.
This field serves as a record for planned and past upgrades, listed in the genesis TOML file. It will be very useful if multiple upgrades are supported in the future.
current_version: Version
Current version of the sequencer.
This version is checked to determine if an upgrade is planned,
and which version variant for versioned types
to use in functions such as genesis.
(example: genesis returns V2 Header if version is 0.2)
Implementations§
Source§impl NodeState
impl NodeState
pub fn new( node_id: u64, chain_config: ChainConfig, l1_client: L1Client, catchup: impl StateCatchup + 'static, current_version: Version, coordinator: EpochMembershipCoordinator<SeqTypes>, ) -> Self
pub fn with_l1(self, l1_client: L1Client) -> Self
pub fn with_genesis(self, state: ValidatedState) -> Self
pub fn with_chain_config(self, cfg: ChainConfig) -> Self
pub fn with_upgrades(self, upgrades: BTreeMap<Version, Upgrade>) -> Self
pub fn with_current_version(self, version: Version) -> Self
pub fn with_epoch_height(self, epoch_height: u64) -> Self
Trait Implementations§
impl InstanceState for NodeState
Auto Trait Implementations§
impl Freeze for NodeState
impl !RefUnwindSafe for NodeState
impl Send for NodeState
impl Sync for NodeState
impl Unpin for NodeState
impl !UnwindSafe for NodeState
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